Frosty Fruit ❄️
okay but this is a power move above any other
It gets even better, because he was doing all of this on a pitch black night. This dude swam towards a lure, slapped at it with his glove, and when it got caught; he let himself float and tugged on the line so the fisherman thought he had hooked a 100+ pound salmon. Once he was finally up to the shore, he turned a flashlight on in the guy’s face and walked out of the water, saying “good morning, gentlemen. State fish and game warden, you’re under arrest.“
At this point, the guy who had reeled him in had literally fallen over in shock, and the other people with him were scared shitless. The warden whipped some citations out of a plastic bag in his wetsuit, made the trespassers sign them, asked if they had any questions, and then gathered all of their fishing gear. And he just. Walked back into the river. And quietly swam away, without another word.
This man is a legend.
warden coming out of his river to shame fishermankind
An old and homely grandmother accidentally summons a demon. She mistakes him for her gothic-phase teenage grandson and takes care of him. The demon decides to stay at his new home.
It isn’t uncommon for this particular demon to be summoned—from
exhausting Halloween party pranks in abandoned barns to more legitimate (more
exhausting) ceremonies in forests—but it has to admit, this is the first time
it’s been called forth from its realm into a claustrophobic living room bathed
in the dull orange-pink glow of old glass lamps and a multitude of wide-eyed,
creepy antique porcelain dolls that could give Chucky a run for his money with
all of their silent, seething stares combined. Accompanying those oddities are
tea cup and saucer sets on shelves atop frilly doilies crocheted with the
utmost care, and cross-stitched, colorful ‘Home Sweet Home’s hung across the wood-paneled
walls.
It’s a mistake—a wrong number, per se. No witch it’s ever known has lived in such an, ah, dated, home. Furthermore, no practitioner that ever summoned it has been absent, as if they’d up and ding-dong ditched it. No, it didn’t work that way. Not at all. Not if they want to survive the encounter.
It hears the clinking of movement in the room adjacent—the kitchen, going by the pungent, bitter scent of cooled coffee and soggy, sweet sponge cakes, but more jarring is the smell of blood. It moves—feels something slip beneath its clawed foot as it does, and sees a crocheted blanket of whites and greys and deep black yarn, wound intricately, perfectly, into a summoning circle. Its summoning circle. There is a small splash of bright scarlet and sharp, jagged bits of a broken curio scattered on top, as if someone had dropped it, attempted to pick it up the pieces and pricked their finger. It would explain the blood. And it would explain the demon being brought into this strange place.
As it connects these pieces in its mind, the inhabitant of the house rounds the corner and exits the kitchen, holding a damp, white dish towel close to her hand and fumbling with the beaded bifocals hanging from her neck by a crocheted lanyard before stopping dead in her tracks.
Now, to be fair, the demon wouldn’t ordinarily second guess being face-to-face with a hunchbacked crone with a beaked nose, beady eyes and a peculiar lack of teeth, or a spidery shawl and ankle-length black dress, but there is definitely something amiss here. Especially when the old biddy lets her spectacles fall slack on her bosom and erupts into a wide, toothy (toothless) grin, eyes squinting and crinkling from the sheer effort of it.
“Todd! Todd, dear, I didn’t know you were visiting this year! You didn’t call, you didn’t write—but, oh, I’m so happy you’re here, dear! Would it have been too much to ask you to ring the doorbell? I almost had a heart attack. And don’t worry about the blood, here—I had an accident. My favorite figure toppled off of the table and cleanup didn’t go as expected. But I seem to recall you are quite into the bloodshed and ‘edgy’ stuff these days, so I don’t suppose you mind.” She releases a hearty, kind laugh, but it isn’t mocking, it’s sweet. Grandmotherly. The demon is by no means sentimental or maudlin, but the kindness, the familiarity, the genuine fondness, does pull a few dusty old nostalgic heartstrings. “Imagine if it leaves a scar! It’d be a bit ‘badass,’ as you teenagers say, wouldn’t it?”
She is as blind as a bat without her glasses, it would appear, because the demon is by no means a ‘Todd’ or a human at all, though humanoid, shrouded in sleek, black skin and hard spikes and sharp claws. But the demon humors her, if only because it had been caught off guard.
The old woman smiles still, before turning on her heel and shuffling into the hallway with a stiff gait revealing a poor hip. “Be a dear and make some more coffee, would you please? I’ll be back in a jiffy.”
Yes, this is most definitely a mistake. One for the record books, for certain. For late-night trips to bars and conversations with colleagues, while others discuss how many souls they’d swindled in exchange for peanuts, or how many first-borns they’d been pledged for things idiot humans could have gained without divine intervention. Ugh. Sometimes it all just became so pedantic that little detours like this were a blessing—happy accidents, as the humans would say.
That’s why the demon does as asked, and plods slowly into the kitchen, careful to duck low and avoid the top of the doorframe. That’s why it gingerly takes the small glass pot and empties it of old, stale coffee and carefully, so carefully, takes a measuring scoop between its claws and fills the machine with fresh grounds. It’s as the hot water is percolating that the old woman returns, her index finger wrapped tight in a series of beige bandages.
“I’m surprised you’re so tall, Todd! I haven’t seen you since you were at my hip! But your mother mails photos all the time—you do love wearing all black, don’t you?” She takes a seat at the small round table in the corner and taps the glass lid of the cake plate with quaking, unsteady, aged hands. “I was starting to think you’d never visit. Your father and I have had our disagreements, but…I am glad you’re here, dear. Would you like some cake?” Before the demon has a chance to decline, she lifts the lid and cuts a generous slice from the near-complete circle that has scarcely been touched. It smells of citrus and cream and is, as assumed earlier, soggy, oversaturated with icing.
It was made for a special occasion, for guests, but it doesn’t seem this old woman receives much company in this musty, stagnant house that smells like an antique garage that hadn’t had its dust stirred in years.
Especially not from her absentee grandson, Todd.
The demon waits until the coffee pot is full, and takes two small mugs from the counter, filling them until steam is frothing over the rims. Then, and only then, does it accept the cake and sit, with some difficulty, in a small chair at the small table. It warbles out a polite ‘thank you,’ but it doesn’t suppose the woman understands. Manners are manners regardless.
“Oh, dear, I can hardly understand. Your voice has gotten so deep, just like your grandfather’s was. That, and I do recall you have an affinity for that gravelly, screaming music. Did your voice get strained? It’s alright, dear, I’ll do the talking. You just rest up. The coffee will help soothe.”
The demon merely nods—some communication can be understood without fail—and drinks the coffee and eats the cake with a too-small fork. It’s ordinary, mushy, but delicious because of the intent behind it and the love that must have gone into its creation.
“I hope you enjoyed all of the presents I sent you. You never write back—but I am aware most people use that fancy E-mail these days. I just can’t wrap my head around it. I do wish your mom and dad would visit sometime. I know of a wonderful little café down the street we can go to. I haven’t been; I wanted to visit it with Charles, before he…well.” She falls silent in her rambling, staring into her coffee with a small, melancholy smile. “I can’t believe it’s been ten years. You never had the chance to meet him. But never mind that.” Suddenly, and with surprising speed that has the demon concerned for her well being, she moves to her feet, bracing her hands on the edge of the table. “I may as well give you your birthday present, since you’re here. What timing! I only finished it this morning. I’ll be right back.”
When she returns, the white, grey and black crocheted work with the summoning circle is bundled in her arms.
“I found these designs in an occult book I borrowed from the library. I thought you’d like them on a nice, warm blanket to fight off the winter chill—I hope you do like it.” With gentle hands, she spreads the blanket over the demon’s broad, spiky back like a shawl, smoothing it over craggy shoulders and patting its arms affectionately. “Happy birthday, Todd, dear.”
Well, that settles it. Whoever, wherever, Todd is, he’s clearly missing out. The demon will just have to be her grandson from now on.
this is so sweet. it made me want to hug someone.

i had to
I WOULD WATCH SIX SEASONS AND A MOVIE
Okay but she takes him to the little cafe and all of the people in her town are like “What is that thing, what the hell, Anette?” and she’s like “Don’t you remember my grandson Todd?” and the entire town just has to play along because no one will tell little old Nettie that her grandson is an actual demon because this is the happiest she’s been since her husband died.
Bonus: In season 4 she makes him run for mayor and he wins
I just want to watch ‘Todd’ help her with groceries, and help her with cooking, and help her clean up the dust around the house and air it out, and fill it with spring flowers because Anette mentioned she loved hyacinth and daffodils.
Over the seasons her eyesight worsens, so ‘Todd’ brings a hellhound into the house to act as her seeing eye dog, and people in town are kinda terrified of this massive black brute with fur that drips like thick oil, and a mouth that can open all the way back to its chest, but ‘Honey’ likes her hard candies, and doesn’t get oil on the carpet, and when ‘Todd’ has to go back to Hell for errands, Honey will snuggle up to Anette and rest his giant head on her lap, and whuff at her pockets for butterscotch.
Anette never gives ‘Todd’ her soul, but she gives him her heart
In season six, Anette gets sick. She spends most of the season bedridden and it becomes obvious by about midway through the season that she’s not going to make it to the end of the season. Todd spends the season travelling back and forth between the human realm and his home plane, trying hard to find something, anything that will help Anette get better, to prolong her life. He’s tried getting her to sell him her soul, but she’s just laughed, told him that he shouldn’t talk like that.
With only a few episodes left in the season Anette passes away, Todd is by her side. When the reaper comes for her Todd asks about the fate of her soul. In a dispassionate voice the reaper informs Todd that Anette spent the last few years of her life cavorting with creatures of darkness, that there can be only one fate for her. Todd refuses to accept this and he fights the reaper, eventually injuring the creature and driving it off. Knowing that Anette cannot stay in the Human Realm, and refusing to allow her spirit to be taken by another reaper, so he takes her soul in his arms. He’s done this before, when mortals have sold themselves to him. This time the soul cradled against his chest does not snuggle and fight. This time the soul held tight against him reaches out, pats him on the cheek tells him he was a good boy, and so handsome, just like his grandfather.
Todd takes Anette back to the demon realm, holding her tight against him as he travels across the bleak and forebidding landscape; such a sharp contrast to the rosy warmth of Anette’s home. Eventually, in a far corner of his home plane, Todd finds what he is looking for. It is a place where other demons do not tread; a large boulder cracked and broken, with a gap just barely large enough for Todd to fit through. This crack, of all things, gives him pause, but Anette’s soul makes a comment about needing to get home in time to feed Honey, and Todd forces himself to pass through it. He travels in darkness for a while, before he emerges into into a light so bright that it’s blinding. His eyes adjust slowly, and he finds himself face to face with two creatures, each of them at least twice his size one of them has six wings and the head of a lion, one of them is an amorphous creature within several rings. The lion-headed one snarls at Todd, and demands that he turn back, that he has no business here.
Todd looks down, holding Anette’s soul against his chest, he takes a deep breath, and speaks a single word, “Please.”
The two larger beings are taken aback by this. They are too used to Todd’s kind being belligerent, they consult with each other, they argue. The amorphous one seems to want to be lenient, the lion-headed one insists on being stricter. While they’re arguing Todd sneaks by them and runs as fast as he can, deeper into the brightly lit expanse. The path on which he travels begins to slope upwards, and eventually becomes a staircase. It becomes evident that each step further up the stair is more and more difficult for Todd, that it’s physically paining him to climb these stairs, but he keeps going.
They dedicate a full episode to this climb; interspersing the climb with scenes they weren’t able to show in previous seasons, Anette and Honey coming to visit Todd in the Mayor’s office, Anette and Todd playing bingo together for the first time, Anette and Todd watching their stories together in the mid afternoon, Anette falling asleep in her chair and Todd gently carrying her to bed. Anette making Todd lemonade in the summer while he’s up on the roof fixing that leak and cleaning out the rain gutters. Eventually Todd reaches the top, and all but collapses, he falls to a knee and for the first time his grip on Anette’s soul slips, and she falls away from him. Landing on the ground.
He reaches out for her, but someone gets there first. Another hand reaches out, and helps this elderly woman off the ground, helps her get to her feet. Anette gasps, it’s Charles. The pair of them throw their arms around each other. Anette tells Charles that she’s missed him so much, and she has so much to tell him. Charles nods. Todd watches a soft smile on his face. A delicate hand touches Todd’s shoulder, and pulls him easily to his feet. A figure; we never see exactly what it looks like, leans down, whispering in Todd’s ear that he’s done well, and that Anette will be well taken care of here. That she will spend an eternity with her loved ones. Todd looks back over to her, she’s surrounded by a sea of people. Todd nods, and smiles. The figure behind him tells him that while he has done good in bringing Anette here, this is not his place, and he must leave. Todd nods, he knew this would be the case.
Todd gets about six steps down the stairway before he is stopped by someone grabbing his shoulder again. He turns around, and Anette is standing behind him. She gives him a big hug and leads him back up the stairs, he should stay, she says. Get to know the family. Todd tries to tell her that he can’t stay, but she won’t hear it. She leads him up into the crowd of people and begins introducing him to long dead relatives of hers, all of whom give him skeptical looks when she introduces him as her grandson.
The mysterious figure appears next to Todd again and tells him once more he must leave, Todd opens his mouth to answer but Anette cuts him off. Nonsense, she tells the figure. IF she’s gonna stay here forever her grandson will be welcome to visit her. She and the figure stare at each other for a moment. The figure eventually sighs and looks away, the figure asks Todd if she’s always like this. Todd just shrugs and smiles, allowing Anette to lead him through a pair of pearly gates, she’s already talking about how much cake they’ll need to feed all of these relatives.
P.S. Honey is a Good Dog and gets to go, too.
the last lines of the show:
demon: you’re not blind here – but you’re not surprised. when…?
anette: oh, toddy, don’t be silly, my biological grandson’s not twelve feet tall and doesn’t scorch the furniture when he sneezes. i’ve known for ages.
demon: then why?
anette: you wouldn’t have stayed if you weren’t lonely too.
demon: you… you don’t have to keep calling me your grandson.
anette: nonsense! adopted children are just as real. now quit sniffling, you silly boy, and let’s go bake a cake. honey, heel!
honey: W̝̽̂̿͂͝Ọ̮̹̲̪̋ͦͅO̸̘͔̬͊F̜̫͙̟͕͖̙̋ͫ͌͗
Wordsnstuff Masterlist
*Will be updated regularly*
Writing Advice Asks I’ve answered
Submitted Posts/Promoted Blogs
10 Easy Changes You Can Make To Your Lifestyle To Be Happier And Healthier Almost Instantly
Reasons To Improve Your Lifestyle
Larger Writing Advice Posts
Kiss Scenes 101: How To Write The Perfect Kiss
Word Counts Converted To Novel Pages
How To Write A Good Plot Twist
How To Describe Setting In Your Stories
How To Motivate Yourself To Write
Synonyms Lists
Words And Phrases To Use In Your Sex Scenes
Body Types: How To Describe Bodies And How They Move Around
Prompts Lists
Seasonal Prompts: Spring
Things Couples Can Do Together
50 More Things Couples Can Do Together
Best Friends Turned Lovers Prompts
Original Writing
An Open Letter To A Closed Book (Published on Collaboration Blog)
Dance With Me (Romantic Blurb)
Studyblr
How To Make Study Dates More About Studying (And Still Have Fun)
Study Environment & How To Make Studying Easier
25 Study Tips To Make Your Life Easier
Playlists
Classical & Instrumentals Playlist
Sweet Dreams & Beautiful Nightmares Playlist
“really?” I say to inanimate objects that are not working like they usually do
“Stay.” I glare at inanimate objects that continuously fall over
“Thank you!” I say exhasperatedly to the inanimate objects when they do finally work right/stay put
“Sorry! I say to the table I bumped into
“SHHH” I say to the inanimate object that keeps making noise
“Yeah, yeah, I’m coming,” I huff at the persistent kitchen timer.
“Don’t take that tone with me!” I exclaim at objects that make strange and sudden unknown noises.
“Stop crying, you’re fine,” I snap as I’m looking for the charger cord for the electronic device beeping demandingly at me.
“Oh nice, real mature,” I snarl at devices that suddenly stop working after I berate them for not working properly.
JESUS CHRIST I HAVE NEVER RELATED SO HARD IN MY LIFE
I feel like if any of y'all got cursed into The Beast, you’d probably take the whole “furniture is alive” part pretty well in stride
Positive Speaking Tones
Amused - entertained; thinking it is funny
Appreciative - grateful; thankful
Awe - solemn wonder; amazement
Calm - relaxed; not excited
Carefree - without worry; lighthearted; joyous
Cheerful - happy
Complimentary - politely flattering
Composed - calm and serene
Courteous - nice; respectful
Determination/Determined - not giving up
Diplomatic - trying not to offend people
Dreamy - soothing; restful; quieting
Earnest - sincere; honest; intense
Ecstatic - great enthusiasm; a trancelike state of delight or ecstasy
Eloquent - expressing ideas in a nice way; poetic; good with words
Encouraging - optimistic; trying to convince you to do something because of a belief that you can do it
Enthusiastic - excited; energetic
Exultant - highly elated; jubilant; triumphant
Formal - respectful, appropriate behavior
Friendly - the way a person treats friends
Funny - humorous; amusing
Gentle - not hurtful; careful
Giddy - frivolous and lighthearted; impulsive; flightly
Happy - cheerful; in a good mood
Honest - truthful
Hopeful - looking forward to something; optimistic
Humorous - funny
Idealistic - thinking of what is best; optimistic; not realistic
Imaginative - creative; using the imagination
Innocent - not guilty
Inspirational - encouraging; reassuring
Intimate - very familiar; the way one talks to close friends or family
Jovial - happy
Lighthearted - happy, carefree
Mirthful - joyful, jolly
Mischievous - playing tricks for fun
Nostalgic - thinking about the past; wishing for something from the past
Optimistic - hopeful; cheerful
Patient - willing to wait; not in a hurry
Placid - pleasantly calm or peaceful; tranquil
Poetic - expressing beautiful thoughts or words
Poignant - affecting or moving the motions; sincere; heartfelt
Relaxation/Relaxed - relaxed; not worried; not busy
Relived - stop being worried
Reverent - respectful; treating something with honor and respect
Sentimental - thinking about feelings, especially when remembering the past
Sincere - honest; truthful; earnest
Surprised - startled; amazed
Sympathetic - compassionate; understanding of how someone feels
Thankful - grateful; giving thanks
Tolerant - accepting of others
Vibrant - energetic; vivd; full of life
Whimsical - playful; funny; odd
Zealous - devoted; enthusiastic; eager; passionate
So you want to make an OC?: A Masterpost of Ways to Create, Develop, and Make Good OCs!
i made this masterpost in hopes that it helps you in making your own OCs ah;; it can also apply to developing RP characters i suppose! if you’d like to add more resources then go for it sugar pea (´ヮ`)!
How to Write Better OCs:
- basic tips on how to make your oc even better
- tragic backstory? learn how to write one/make yours great
- writing specific characters
- a wordier, great guide on how to develop your character
- kick out those vague descriptions and make them AWESOME
Character Development:
- how to actually make an OC
- Q&A (to develop characters)
- more Q&As
- giving your character a backstory
- how to write an attractive character
Diversity
- adding more racial diversity
- avoiding tokenism, AKA, how to add diversity to your cast not just because you “need” it
- writing sexuality and gender expression (doesnt include non binary, if you have a good ref to that, please add on!)
- masterpost on writing more diversity into your story
- cultures of the world
- guides to drawing different ethnicities (not just a great art reference, but also really helpful in appearance descriptions!)
Mary Sue/Gary Stu
- Test to see if your character is a Sue
- Explains subdivisions of Sues/Stus
- Powerful Characters Don’t Have to Be Sues
Villains
- villain generator
- need an evil sounding name for your evil character? bam
- villain archetypes
- what’s your villain’s motive for being a villain?
Relationships
- character perceptions (What your character thinks of themselves and what others think of them)
- how to write strong relationships between two characters
- 8 ways to write better characters and develop their relationships with others
- OCxLove Interest Handbook
- develop your couple with good ol’ Q&A!
- how to write realistic relationships
- how to write relatives for your characters (this is more OC related to a canon character, but will help in writing family members in general)
ARCHETYPES
- 12 common archetypes
- 8 archetypes for male/female characters
- female archetypes (goes pretty indepth from two main categories)
- a list of archetypes
NAMES
APPEARANCE
- tips for better design
- basic appearance generator
- pinterest board for character design (includes NSFW and images of skeletons/exposed muscle (?) so tread carefully!)
- clothing ref masterpost
DETAILS
- give your character better powers
- a list of professions
- proactive vs reactive characters
- positive and negative traits
- interest generator
- skills generator
- motivation generator
- 123 ideas for character flaws
- list of phobias
again, this is to help inspire you or help establish your OCs! i hope you get a lot of info and help from this ahh ( ´ ▽ ` )ノ
CAN WE TALK ABOUT HOW AMAZING THIS REF IS? PLEASE LOOK AT THIS PLEASE
rebloging this because I didn’t know at least 12 of these options
hey guys, i know this isn’t a normal imagine your ocs post, but here’s some really good reference !!
This has nothing to do with tagging your oc’s but this is really helpful!
75 Terms Pertaining to Color By Mark Nichol
This post lists numerous nouns and adjectives that describe or pertain to qualities of color, plus brief definitions.
1. ablaze: bright and full of light or color
2. bleached: washed out as a result of exposure to chemicals or sunlight
3. bold: very bright, clear, or strong in color
4. brash: contrasting vividly
5. bright: filled with light, or having a light but strong color
6. brilliant: very bright
7. chatoyant: having a changeable color
8. chroma: purity of color
9. color scheme: combination of colors used in a design
10. colorful: distinguished by bright colors or many colors
11. colorless: lacking color
12. complementary: matching well
13. contrast: differences in color or light
14. cool: containing blue or green
15. dappled: marked with spots of color or light
16. dark: heavily saturated
17. deep: see dark
18. delicate: a charming or dainty quality
19. depth: brightness of a color
20. discolored: see faded
21. dusty: dark or dull
22. faded: lacking brilliance or freshness
23. fast: resistant to fading
24. fauve: see vivid
25. festive: bright and cheerful
26. fiery: very bright red, orange, or yellow, or a combination of two or three of these colors
27. flamboyant: brightly or elaborately colorful
28. flaming: bright or glowing red, orange, or yellow
29. fluorescent: very bright and reflective
30. gay: see brilliant
31. glowing: see bright and warm
32. ground: color used as a base in painting
33. harmonious: pleasantly complementary
34. harsh: excessively bright
35. hue: color
36. intensity: see chroma
37. iridescent: showing various colors in different types of light or from different angles
38. light: pale or minimally saturated
39. loud: ostentatiously bright
40. matching: of the same color
41. medium: between light and dark
42. mellow: clear, warm, and soft
43. monochrome: made of one color or of shades of one color
44. monotone: uniform
45. multicolored: consisting of many colors
46. muted: soft, not bright
47. nacreous: see iridescent
48. neutral: not bright or strong
49. opalescent: see iridescent
50. pastel: pale and soft
51. pearlescent: see iridescent
52. psychedelic: very bright, with busy patterns
53. pure: clear, unmixed
54. rich: deep, vivid
55. riot: disorderly or random
56. saturation: see chroma
57. shade: a variation of a color caused by the addition of black
58. sickly: unpleasantly pale
59. sober: plain, not bright
60. soft: pale and gentle
61. somber: dark and dull
62. tinge: slight shading
63. tint: a variation of a color caused by the addition of white
64. tonal: pertaining to a tone
65. tonality: range of colors in a painting or image
66. tone: see shade
67. translucent: very light or pale or light
68. two-tone: having two colors
69. value: degree of brightness
70. vibrant: bright and colorful
71. violent: very bright, intense
72. vivid: very bright, strong
73. warm: containing red, orange, or yellow
74. washed out: pale, desaturated
75. watery: pale
masterlist of creepy setting ideas
- a sideshow / freakshow;
- a ghost town;
- a convenience store;
- a big city at 4am;
- a river neighborhood;
- an abandoned high school;
- the last train car;
- the spot under a big bridge that time doesn’t touch;
- an airport in the dead of night;
- a gas station off a turnpike;
- a supermarket during a snowstorm;
- an old mansion near a southern swamp;
- a beach where strange things keep washing ashore;
- a driveway in suburbia at midnight.
Basic Plot Tropes
These basic plot tropes describe the overall goal/conflict of the story, which means that everything that happens in the story is for the sake of the trope. It is the protagonist’s main goal/desire. These are helpful for when you have a setting and/or character but no plot. You can use a trope that seems fitting to structure your story.
Notes: Sorry if my examples are not well-known. I just used what I’ve seen, but I’ve provided links if you want to know more about the examples. Also, the list is incomplete. I plan on adding more as I figure out more tropes.
Powerful Object
Protection: Someone has a powerful object or skill which they must keep safe from enemies who want to abuse it and/or they must get rid of it. It’s usually something that is bestowed upon them and they don’t have much say in the matter.
- Natsume’s Book of Friends: Returns names to spirits because they can be used to control them and other spirits want this book.
- Lord of the Rings: Goes on a quest to destroy the ring and prevents others from getting it.
- Nabari no Ou: Has a powerful ninja technique that others want.
Searching: Someone is trying to find a powerful object or person before others who want to use it or destroy it (sometimes because it is the key to taking them down). They are searching out of their own free will but in a way are forced to because they need the object.
- The Scholar Who Walked the Night: Searching for a book that says how to defeat the vampire who secretly rules the kingdom.
- The Raven Cycle: Searching for the king Glendower who supposedly grants a wish when you wake him up.
- Fullmetal Alchemist: Searching for the Philosopher’s Stone.
Finding Oneself
A character is on a journey (whether intentional or not) to figure out their identity and their place in the world. They usually are the loner type who doesn’t fit in (sometimes a delinquent) and someone reaches out to them, which causes them to open up and make friends. Sometimes it’s a troubled character who heals from their traumatic past via interactions with other characters who accept them for who they are. They may have a secret they are keeping from the others.
- All for the Game trilogy: Neil keeps his identity a secret while healing from his traumatic past by getting close to his teammates.
- Girls of the Wild’s: Jaegu gets over his fear of women by going to a previously all-girls school and interacting with many girls.
- Kids on the Slope: Kaoru figures out that he likes playing jazz and makes friends in the process.
Revenge
A wronged character will do anything to get revenge. The wronged is usually an underdog and the wrongdoer is usually a powerful person. Sometimes the wronged doesn’t know who the wrongdoer is so a lot of the plot is the search for the wrongdoer. Often the wronged is torn between punishing or sparing the wrongdoer because they end up having a connection to the wronged (sometimes they are family).
- City Hunter: Revenge on the politicians for abandoning the soldiers they sent on a secret mission in North Korea, which caused them to get killed.
- The Time Between Dog and Wolf: Revenge on the leader of a gang for killing his parents.
- Iljimae: Revenge on the noble who killed his father and disgraced his family by framing them as traitors.
Mystery
The character is solving a mystery, which is usually a death/murder. Solving this mystery often brings corruption to light. This can be a police-type mystery (like Law & Order), but this trope becomes deeper and more interesting when paired with unveiling the corruption of people in power by underdogs.
- Signal: Solving cold cases which reveals how they were covered up by the police.
- Arang and the Magistrate: Arang solves why/how she died, which brings to light nobles’ corruption and evil deeds.
- City Hunter and Iljimae also fit. The mystery is who the wrongdoer is and solving this brings corruption to light and allows them to finally get revenge.
Deadly Game
A game is deadly or dangerous (or it starts out innocent and becomes dangerous). Only certain people know about and/or participate in this game. Sometimes they can choose to participate (in the beginning when it was harmless) but they always have no choice once it becomes dangerous (i.e. they can’t pull out unless they die). They usually have randomly chosen special abilities or weapons. The last person standing sometimes has the ability to control the game (they become the new game master).
- Battle Royale: Students are stranded on an island and have to kill each other. The last person is allowed to leave the island.
- Future Diary: Select people playing a game where they must kill each other.
- Dice: People do anything to get dice, which can change a person’s stats.



